Sun Halloran "Avalon"

Description:

Quote: “I know where there’s a good party. Wanna come along?”

Description: Perhaps the only way to adequately describe Avalon is to say that he’s a pretty man. His dark brown hair is dyed blue and spiked rakishly, while his cheeks and chin are often darkened by just the faintest shadow of a beard. He smiles easily, and many think him quite friendly when they first meet him, given his confident charm. He usually wears a beat-up biker jacket, jeans and T-shirts. When around the sanctum, however, he often foregoes a shirt, revealing a tattoo that starts at his neck and works its way down to the small of his back of a pack of wolves running down a stag.
His Nimbus appears as a pattern of faintly luminous gray webbing, clinging to his exposed skin.

Dedicated Magical Tools: Crystal rod, pair of metal dice (Fate magic)
Real Name: Sun Halloran
Path: Acanthus
Legacy: Timori
Order: Guardians of the Veil
Mental Attributes: Intelligence 2, Wits 2, Resolve 2
Physical Attributes: Strength 2, Dexterity 4, Stamina 2
Social Attributes: Presence 5, Manipulation 4, Composure 3
Mental Skills: Crafts 2, Occult 3, Science 1
Physical Skills: Athletics 1, Brawl 1, Larceny 1, Stealth 3, Survival 2, Weaponry 1
Social Skills: Animal Ken 2, Empathy (Emotions) 4, Persuasion (Fast-Talk) 3, Socialize 3, Streetwise 3, Subterfuge (Hiding Emotions) 4
Merits: Barfly, High Speech, Sanctum (Shared) 2, Status (Order 1), Striking Looks 2
Willpower: 5
Wisdom: 5
Virtue: Fortitude
Vice: Lust
Initiative: 7
Defense: 2
Speed: 11
Health: 7
Gnosis: 3
Arcana: Fate 3, Life 1, Mind 3, Time 3
Rotes: Fate – The Sybil’s Sight (•), The Perfect Moment (••), Superlative Luck (•••); Life – Pulse of the Living World (•); Mind – Aura Perception (•), Emotional Urging (••); Time – Temporal Eddies (•), Flip of the Coin (••), Acceleration (•••)
Mana/per Turn: 12/3
Armor: 3 (“Fortune’s Protection,” Fate ••)

Bio:

Background: Avalon was born Sun Halloran (a lamentable first name for which he has never forgiven his hippie parents) in upstate New York, but went by “Sonny” whenever he could. He received no discipline of any sort as a child, and his parents encouraged him in the fantastic visions he saw from the age of about four. Shortly after his seventh birthday, in the early summer, he became lost in the woods behind his family’s house, and returned two days later. His parents had only scarcely noticed his absence. As time went on, he turned ever more capricious and somewhat callous, but his mother and father wanted him to “find his own way” in life, and whim became his morality. When Sonny was 20 and still living at home, he felt a call drawing him back into those woods, and found his way through a great tangle of silver thorns. He emerged a new man.
He had already taken to calling himself Avalon when his mentor, another walker on his path, a woman named Titania, gave him a modicum of instruction in the abilities he now possessed. Shortly thereafter, he left home and made his way to Detroit. His wastrel lifestyle soon landed him in the worst slums in the area, which is where he first made Vision’s acquaintance. In Avalon, Vision saw the charisma to keep drawing in new customers. In Vision, Avalon saw a place to crash, a ready source of recreational drugs and someone to back him up if things went poorly.

Storytelling Hints: Avalon is about as insincere and self-serving as they come. He and Vision understand one another quite well by this point, and both are completely comfortable with the business arrangement that they’ve got. Avalon likes to toy with both Hangman’s and Mercy’s emotions, but there is no true malice in his actions – only the wicked glee of an amoral child. Avalon feels that roping others in to become addicted to Vision’s concoctions is something of a game, and Avalon plays with an almost innocent abandon.
Behind the scenes, Avalon has been subverted by the Guardians of the Veil. He works to protect the veil by luring in those mystics drawn to the power of drugs and to point them in the direction of Guardian Labyrinths. If some seem dangerous to the Veil, unfortunate and completely coincidental overdoses can be arranged, a part of his job he particularly enjoys.
His study of the Timori legacy has been stifled by his slow mastery of the Mind Arcanum, but he is soon nearing the level of skill that will allow him to be Vision’s equal within the legacy. When that time comes, it will be seen whether or not he will turn on his erstwhile master, or whether they will form a stronger bond. Either way, his masters in the Guardians would kill both of them in an instant if the depth of their corruption came to light.

Sun Halloran "Avalon"

The Shadow Network AnachronisticJam