The Shadow Network
Rob Morrisey "Builder"
Quote: “Yes we can fix it.”
Description: Ben’s a short, broad-shouldered black man in his late 30s. His very short, curly brown hair frames a round, cheerful face with twinkling eyes and a broad, smiling mouth. He tends to wear hard-wearing clothes: jeans, boots with steel toecaps, heavy checked shirts. He’s a busy man, and can be often found covered with dust and plaster. On site, he wears a bright yellow hardhat.
Ben’s nimbus causes nearby inanimate objects, particularly those designed as tools, to appear to develop personalities. Suddenly it seems, just for a moment, as if they were moving of their own volition, as if they were watching Ben and sometimes even talking to him.
Dedicated Magical Tool: Plumb line (cord with lead weight)
Real Name: Robert Morrissey
Order: Free Council
Legacy: Tamers of Stone
Mental Attributes: Intelligence 2, Wits 2, Resolve 3
Physical Attributes: Strength 3, Dexterity 4, Stamina 3
Social Attributes: Presence 2, Manipulation 2, Composure 2
Mental Skills: Academics 1, Crafts 4 (Architecture , Blueprints *, Bricklaying *), Medicine 1, Science 2 (Civil Engineering * )
*Physical Skills: Athletics 2, Drive 3 (Construction Vehicles ), Survival 2
*Social Skills: Animal Ken 2, Empathy 2, Expression 1, Persuasion 1, Socialize 1, Streetwise 1
Merits: Common Sense; Contacts – The Building trade, Engineering Contractors, Planning Departments; Destiny 1 (Bane: Accidents); High Speech; Resources 2; Sleepwalker Retainer 3 (Jenny); Strong Back
Arcana: Death 1, Matter 4, Prime 1, Space 3
Rotes: Matter – Find the Hidden Hoard (), Steel Windows (), Alter Integrity (); Space – Spatial Map (), Spatial Awareness (), Bestow Spatial Awareness ()
*Legacy Attainment: 1st – Finding the Stone
Mana/per turn: 12/3
Armor: 4 (“Unseen Aegis,” Matter **)
1st Attainment – Finding the Stone
Prerequisites: Gnosis 3, Space 2 (primary), Prime 1, Crafts 3
The first thing that the builder of any edifice must do is to locate a suitable foundation. The Tamers of the Stone know this best of all. Their constructions depend upon sympathetic connections and sacred geometry. They favor places of power.
The first Attainment of the Stones aids the Tamer of Stone in finding a place to begin his edifice. Using a number of tools (a land survey map, a pair of dividers and a pendulum or dowsing rod), a Craftmason dowses for a place of power, and finds it. The effect of this Attainment works as the Space 1 “Finder” spell, cast as using Space 2 (see Mage: The Awakening, p. 233), and limited to places, although the mage’s affinity with the earth means that following the lines to a Hallow, even one completely unknown, is easy, no matter how obscure it might be.
This same affinity with the earth allows a mage to detect magical resonance in any place, which is similar to the effect of the Prime 1 “Supernal Vision” spell (see Mage: The Awakening, p. 221) when applied to a physical place.
As any Tamer of Stone will tell you, finding a Hallow anywhere in the world is easy. The hard part is likely to be getting past whoever got to the Hallow first. Supernatural real estate of this kind rarely sits there without being claimed by someone or something.
Background: Rob Morrissey was 17 when he awakened; he’d left school to do a builder’s apprenticeship and was in the middle of his first job, renovating an old historic Detroit structure. Sent across the site one morning to retrieve a blueprint, he suddenly stopped dead in the precise middle of the site. He became aware of the material of the site, every brick, every girder, every piece of marble – and he realized that the structure was dangerously unsound. He dropped everything, desperately trying to get people to leave before the roof came down over their heads. Some believed the boy, and enough of them took him seriously for work to stop, but not before the roof came crashing down. Two men were killed and rob himself was caught in the accident, trying to rescue one of the victims. During that time, he experienced his awakening
When he awoke, things were never the same. When he qualified, he moved away, started using his middle name and set up as a building contractor. His trade came easy to him. He gained a reputation quite early on as a reliable, solid builder, who built simple things – home extensions, roofs, garages, that sort of thing – but simple things that had a kind of harmony to them, things that were beautiful in their way and things that were built to last. He’d joined the Free Council quite early on, and it was through the Free Council that his tutor found him. When the Craftmasons asked him to join, Ben jumped at the chance, realizing that this was where he always was meant to be. He still keeps in touch with his mentor and tutor, one Sam Tan.
He still runs his building business, with a few employees. His wife, Jenny, is a Sleepwalker. Most days, she handles Ben’s accounts, sorts out his diary and hires people on the job.
Storytelling Hints: Ben’s a plainly-spoken, decent man with a practical, no-nonsense attitude to his craft and his Arts. He prefers to stand back and let others take credit for things.
Sometimes this reticence can be counter-productive. Ben has good ideas, but sometimes doesn’t share them until it’s too late.
Builder spent nearly a decade working as a member of the Supernal Engineers cabal before they were dissolved less than a year ago. Officially the cause for the disillusion was a falling out between the two members, Builder and Kalvis, but that is merely what they have been caused to remember. In reality, their memories have been altered following a voluntary deal the cabal made to assist the Suits and Masks in the construction and concealment of a powerful sanctum. The question that they no longer remember even to ask, is to wonder what deal was so valuable to both of them that they would agree to helping the hated Guardians and the disillusionment not only of their cabal, but also their friendship afterwards.